Desert Strike

Developer: Electronic Arts
Publisher: Gremlin Interactive
Year: 1994
Rating: 9/10

Review: Two years after the great Megadrive-release, Gremlin Interactive brought Desert Strike to PC. Later they published Jungle Strike and Urban Strike, which however, were not as good as the original masterpiece.

The plot of Desert Strike follows pretty much the first Desert Storm: an evil general Killbaba has invaded to a small neighbour-country, and the situation is about to turn into a world war III. It is player's job to act as a world police and bring peace back to the earth. To do this, you have to fly through four different missions with you AH64 Apache -helicopter, each missions have submissions, like destroy the radar sites or rescue a lost secret agent.

Flying the helicopter in the game's isometric world is made easy even with a keyboard. The co-pilot of your copter helps you to aim the weapons (30mm autocannon, Hydra-rockets and Hellfire-missiles) and uses the winch, which is used to pick up more fuel and ammo to the copter, and to rescue persons from the ground. The copter gets repaired when you bring rescued persons back to your base. The base also has some fuel and ammo for the copter, but mostly you have to steal it from the enemy.

General Killbaba's army has quite large arsenal of stuff which are after your copter: AK-47 and AA-missile -soldiers, missile and machinegun -turrets, armored vehicles, tanks and helicopters are some to mention.

The graphics are detailed: there are trees, grass and other objects on the ground, plus the moving objects are well-animated. However, when using DosBox the helicopter's rotor-animation may jam, adjusting the game's speed should resolve the problem though. If the appearance of the game is good, you can't say same about the sound effects: weapon-sounds don't have enough balls and the helicopter sounds more like a fly than a helicopter.

Give Desert Strike a try, and if you love it like I did, try its successors as well.

Size: 2820K
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